•   11 months ago

SparkAR messing up textures in .fbx file

When I import my .fbx file, everything works fine except for the fact that the texture is on the opposite side of the 3D model. Is there any way to fix this?

  • 2 comments

  • Manager   •   11 months ago

    Hey Kate!

    Good question. I'm going to forward your question along. In the meantime, can you also post it on the Spark group here: https://www.facebook.com/groups/SparkARcommunity/ ? That might be a quicker response.

    Thanks!
    Stefanie

  •   •   11 months ago

    Could you please provide more details? It's difficult to diagnose this issue without more information.

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